A new PHC building, the Refinery, re-done SFX for in-game
notifications, performance optimization for lower-end video cards, and more!
Changelog
- Added the Refinery building to the PHC. The Refinery increases the resource production of the region it is built in by 20%, multiple refineries can be built in a region.
- Added 2 new maps for matched rank games.
- Redone sfx for nearly all the game's notifications.
- Neue Deutsch Benachrichtigungstöne.
- Performance optimization to reduce the amount of video memory required to play.
- Fixed an issue where bombers could stop flying over targets, and bomb them endlessly.
- The Ascendancy Wars Hall of Fame allows you to track your progress through the campaign as well as scenarios and compare scores with your friends.
- You can now friend people from the Custom Lobby window.
- You can now sort the skirmish maps by size, number of players or alphabetically.
- Fixed an issue with dynamic icon sizes on the minimap.
- Saves are not compatible with far future versions of Ashes (for players with time machines).
- Fixed tracking on the Mauler's secondary guns.
Balance
- Mauler max energy reduced from 200 to 180.
- Reaper max energy increased from 10 to 15.
- Punisher squad size reduced from 3 to 1.
- Punisher HP increased from 220 to 300.
- Punisher shields increased from 800 to 1200.
- Punisher shield regen rate increased from 0.5 to 3.
- Punisher radioactive cost reduced from 330 to 240.
- Punisher heavy cannon cool down reduced from 4.2 to 2.1.
- Punisher heavy cannon volleys reduced from 4 to 3.
- Adjusted AI to the new balance changes.